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Category: Windows

Posts related to Windows-specific development.

The Libs Folder

For those of you building apps for Windows and Linux, you’ll notice that each build includes a Libs folder. The name of this folder depends on the application name that you’ve set in your Build Settings. For example, if my Windows App Name is “My Application.exe” then the Libs folder would be named “My Application Libs”.

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There and Back Again: The Evolution of the Graphical User Interface

30 years ago this past January, Apple launched the Macintosh and with it, the first widely available computer with a Graphical User Interface or GUI. If you are less than 25 years old, there’s a very good chance you’ve never used a computer that didn’t have a graphical user interface. But at the time, it was a radical departure from the way in which most people interacted with a computer. Over the past 30 years, the GUI has evolved and in some ways has come full circle.

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The End of Windows XP

As we posted in September of last year, Microsoft announced that Windows XP, which was released 12 years ago, will no longer be supported after April 8, 2014. Our information tells us that only 3% of Xojo users are using Xojo on Windows XP. Supporting XP is limiting our ability to move Xojo forward on the Windows platform. Therefore, starting with Xojo 2014r1, we will no longer support Windows XP for the IDE itself.

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Building for Windows/Linux on Newer Macs

We have discovered what we believe to be a bug in OS X Mavericks specifically on newer Macs. Apple started using Intel’s new Haswell processor in the MacBook Air in June, the iMac in September and the MacBook Pro in October. When you build for either Windows or Linux from OS X, any images you dragged into your project are converted to BMP format. The bug we discovered (which we have reported to Apple – RADAR case 15546907) results in a banding of the converted graphic.

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Writing High-DPI Aware Windows Apps

Today’s laptops and monitors support high resolution displays which allow you to pack more information and content on the screen. Although one common complaint is that people find the text to be too small at the maximum resolution, Windows’ solution to this is the ability for the user to adjust the DPI setting.

SetDPI.png

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