With macOS Sonoma, users can add a Xojo web app to the Home / Dock. That brings icon badges and manifest files to Xojo web apps starting with Xojo 2023r2. Let’s see how you can use them to make your web apps more accessible and useful.
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After you have designed your interface and begun coding, your next step may be to connect to a database. This blog post tells you the databases supported by Xojo, shows you where to find code samples and examples, plus tutorials and videos that walk you through connecting, updating, querying and managing a database, plus, an introduction to Xojo’s new DBKit. Get the resources and knowledge you need to get your first database project off the ground today.
Comments closedAt Xojo we continually look to improve our skills and we are happy to be offering opportunities for everyone in the Xojo community to upgrade their skills too. At least once a month we are hosting new webinars. Webinars cover a variety of valuable topics, including getting started with Xojo, developing web apps, iOS development tips and the basics of using our newest platform, Android.
Comments closedIf you build desktop apps for Windows and wish to start using the new XAML-based controls via the DesktopXAMLContainer but aren’t sure how to localize those controls, here’s the solution:
Comments closedIn this first beta release of Android, there is some simple support for creating Android libraries and calling their methods from Xojo code. The Android libraries have to be written in Kotlin and compiled as AAR library files. Xojo code can call into the library using Declares.
Comments closedThe experience of creating Android apps in Xojo it very similar to how you create desktop, web and iOS apps. Having said that, here are 5 differences that you should be aware of to make your Xojo Android experience go smoothly.
Comments closedNow that Xojo can build apps for Android, let’s help you get started on your first Xojo Android project! Whether you’re already developing mobile apps or new to mobile development, getting started with Xojo is quick and easy. Xojo offers many resources for getting started with Xojo Android.
Comments closedAs a direct result of user feedback, starting with Xojo 2023r2, the MobileCanvas control on iOS can now receive KeyDown events from the user, both from the on-device keyboard and any connected keyboard. In addition, this support is available in MobileTextArea, MobileTextField and MobileScreen.
Comments closedIn order to test the Android apps you create in Xojo, you either need to have an actual Android device (Xojo supports on-device testing/debugging) or you need to set up an Android Emulator in Android Studio. Read on or jump over to Xojo YouTube Channel to watch this process in this Creating an Android Emulator video.
Comments closedFor the most part, designing mobile apps for Android and iOS is similar, but there are differences. Here are some important ones to keep in mind for a smoother Android experience.
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