HTMLViewer on the desktop has two engines that you can select from, Native and Webkit. Native uses the built-in browser engine on each platform – Webkit on OS X, Internet Explorer on Windows, and Webkit on Linux, if it’s installed. If you select “Webkit”, the Chrome Embedded Browser libraries are included with your built app and HTMLViewer will use that instead. There are pros and cons to each, but usually the reason people choose WebKit over Native on Windows is because choosing Native gets you whatever the minimum version of Internet Explorer is for a particular OS. This means:
Comments closedXojo Programming Blog Posts
Passwords are a problem, as we frequently see in the news when databases containing password and login information are hacked and exposed.
Though too much security is never enough, as developers, there are things we can do to keep our users’ passwords secure.
Comments closedThese days, businesses need to adapt to changes quickly and they need their software to do the same. They need it developed and updated in less and less time. This speed and adaptability is key to what Rapid Application Development tools offer developers.
Comments closedThe issue of mobile ads is of particular interest to me as I am forced to think of mobile ads from three different perspectives. First, as a developer since Xojo can be used to create iOS apps; then as an entrepreneur because we advertise Xojo via mobile ads; but also as a personal consumer of mobile ads.
I think I’m on firm ground when I say that mobile ads are universally hated. We hate them more that TV commercials and certainly more than magazine ads. Why is this?
Comments closedOn the Internet, everyone loves cats. Using HTTPSocket and The Cat REST API, Xojo makes it easy for you to get the cat pictures you need to brighten your day. Read on to learn how to make everyday Caturday…and for more cat puns.
Comments closedWhen I was a kid, computers were responsible for almost nothing, at least in my daily life. Big companies used computers to run their accounting departments and NASA used them for analysis, but most peoples’ daily lives were unaffected by the existence of computers.
Comments closedIn this episode of XojoTalk, Paul talks with Bruno Frechette and Jonanthan Guillemette of PJJ Productions.
Comments closedSince we are all good programmers we never make mistakes, right ? 🙂
But for those times when you write some code and you just can’t figure out why its not behaving, there is always the Debugger!
The best part is the Debugger is very easy to use and it can help you sort out a lot of common issues. Its covered in the Xojo User’s Guide, specifically see the Using the Debugger section.
Comments closedI’ve blogged about Virtual Machines before, but they are so useful with a multi-platform development tool such as Xojo that they are worth mentioning again. Read on to learn more about Virtual Machines, how to use them and your options when choosing one.
Comments closedA recent article on Computer Business Review asks “Why are developers giving mobile the cold shoulder?” The article cites the State of Mobility 2015 Global Developer Study by Progress (they do not provide a link to the study).
Perhaps the reason is because mobile developers have not yet tried to see how quickly you can create mobile iOS apps with Xojo?
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