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Tag: games

#JustCode Challenge Week 6 – Bubble Popper

For this week’s app, I created a simple iOS app where you tap on “bubbles” to pop them. This was actually suggested to me by Dana Brown some time ago as something that would make a great diversion for her son. I have found it helpful with some of my younger nieces and nephews.

This iOS app demonstrates the use of a Canvas and the detection of taps. When all the bubbles have been popped, more are added. It never ends!

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Jump Right In! Just Code Challenge

I’m often asked by kids and adults how they can start coding and learn to make apps? You could start with the usual books or videos.

But maybe you want to jump right in. When I started programming that is exactly how I learned. I tried things to see what worked and what didn’t work. I also looked at and modified other programs I found.

You can learn to code if you just code.

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10 Print

The other day I saw this article on Dev.To: A Universe in One Line of Code with 10 PRINT

It talks about how you could make a maze-like structure on a Commodore 64 with just this one line of code:

10 PRINT CHR$(205.5+RND(1)); : GOTO 10

The author then goes on to show you how you might do something similar using Python and pygame.

I love all things retro and this seemed like fun, so I thought I would whip up the same thing in Xojo.

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#Learn2Code: Xojo For Students of All Ages

I get a lot of questions about Xojo from students of all ages- from 10 year-olds to university students and others who want to learn to program- so I thought I’d gather all the resources Xojo has to offer for students.

Can I learn to code in Xojo for free? Yes!

Do you have free books on Xojo? Yes!

Can I ask Xojo my beginner questions? Yes!

The Xojo language is Object-Oriented, which is a great way to learn the fundamentals of computer programming. In addition to being cross-platform, Xojo is a Rapid Application Development tool, which makes it easy for you focus on developing your app rather than learning multiple languages.


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