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Tag: Multi-Platform Development

iOS: KeyDown Arrives to MobileCanvas

As a direct result of user feedback, starting with Xojo 2023r2, the MobileCanvas control on iOS can now receive KeyDown events from the user, both from the on-device keyboard and any connected keyboard. In addition, this support is available in MobileTextArea, MobileTextField and MobileScreen.

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New Additions to DesktopChart, MobileChart and WebChart

DesktopChart, MobileChart, and WebChart have received some new features and improvements based mostly on user feedback. New features include a new Stacked chart type, more customization options for the already supported chart types and improvements to the chart control itself. Continue reading to get the details about all these great new things in Xojo.

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Moving Forward & Giving Back: iOS and macOS Products from Greg O’Lone

My new path has taken me deep into the world of iOS and macOS and I thought I would create some projects & products which would benefit Xojo apps on those platforms by creating some products which expose some of the larger frameworks which are not already available but also cannot be accessed by declares alone…

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Filtering the Debugger

Starting with Xojo 2023r1 you’ll find a new feature in Xojo’s Debugger panel that allows you to filter the objects and variables displayed, even between different project runs! This lets you stay focused on the more important objects and variables instead of scrolling through the list of all entries.

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Quick Tip: Opening, Shown, Closing and Closed

Knowing the firing order of the Opening event in Xojo Desktop and Mobile apps, and the Shown event for Xojo Web apps, is important to using these correctly for a control’s initialization. The same can be said for Closing and Closed events. Read on for a breakdown of this order for Desktop, Web and Mobile apps developed in Xojo.

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