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Tag: Multi-Platform Development

Moving Forward & Giving Back: iOS and macOS Products from Greg O’Lone

My new path has taken me deep into the world of iOS and macOS and I thought I would create some projects & products which would benefit Xojo apps on those platforms by creating some products which expose some of the larger frameworks which are not already available but also cannot be accessed by declares alone…

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Filtering the Debugger

Starting with Xojo 2023r1 you’ll find a new feature in Xojo’s Debugger panel that allows you to filter the objects and variables displayed, even between different project runs! This lets you stay focused on the more important objects and variables instead of scrolling through the list of all entries.

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Quick Tip: Opening, Shown, Closing and Closed

Knowing the firing order of the Opening event in Xojo Desktop and Mobile apps, and the Shown event for Xojo Web apps, is important to using these correctly for a control’s initialization. The same can be said for Closing and Closed events. Read on for a breakdown of this order for Desktop, Web and Mobile apps developed in Xojo.

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Linux Joins the Dark Side

While we’ve been hard at working getting Linux ARM 64 support ready for Xojo 2022r4, released earlier today, we also updated Xojo’s Linux support for Dark Mode. Color.IsDarkMode now functions properly and our Linux IDE has now officially joined the dark side.

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PDFDocument: Margins, Merging in a Table and the new Completed method

Xojo 2022r3 included the ability to easily add tables to PDF documents created with Xojo. Now, starting with Xojo 2022r4, this feature has been improved so you can to merge the cells in table’s row! Additionally, you can now set a page’s upper and lower margins and get informed when the table has finished drawing itself. Continue reading to learn how to do all these things!

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