We’re calling Android support in Xojo 2023r2 “Beta”. Android is a unique platform and has required a large number of brand new parts of Xojo to bring it to you in a way that follows recommended platform guidelines.
Comments closedTag: Xojo Programming Language
For those developing on Windows, Xojo 2023r2 leverages the power of XAML to offer the ability to include WinUI controls alongside existing Win32 controls in Windows apps.
Comments closedAs a direct result of user feedback, starting with Xojo 2023r2, the MobileCanvas control on iOS can now receive KeyDown events from the user, both from the on-device keyboard and any connected keyboard. In addition, this support is available in MobileTextArea, MobileTextField and MobileScreen.
Comments closedDesktopChart, MobileChart, and WebChart have received some new features and improvements based mostly on user feedback. New features include a new Stacked chart type, more customization options for the already supported chart types and improvements to the chart control itself. Continue reading to get the details about all these great new things in Xojo.
Comments closedStarting with Xojo 2023r2 you can add Leading Actions to the rows in your iOSMobileTable instances on iOS, in addition to the regular actions previously available. This introduces many more options and user interface flexibility to the table rows.
Comments closedBootstrap continues to improve and as a result we have upgraded the Web framework to the latest version. For most Xojo users, this update won’t require any changes at all to your existing projects.
Comments closedApple has released the developer documentation for Vision Pro, their recently announced mixed reality headset. So far, it looks promising that iOS apps written in Xojo will just work. Of course, we don’t yet have one of these to use for testing. If we did, we’d be too busy playing with it to write this blog post, however we have tried running some Xojo iOS projects in the Vision Pro Simulator and they work without modification so that’s a very good sign.
Comments closedIn this tutorial I will show you how to create a Number class that can tell you when its value has been actually set, along with other methods to manage how it is used while demonstrating some common object-oriented techniques and features such as operator overloading. You’ll be able to create a Number from an Integer, Double or String.
Comments closedWhen developing iOS apps with Xojo you may spend a good amount of time debugging, whether in a iPhone, or iPad simulator or on a real device. With this in mind, let’s learn a good way to handle the Simulators list in Xcode and Xojo.
Comments closedIn my session at XDC 2023, I talked about ways to design your apps so you reuse code across platforms. The first project is JSONReader, so let’s dive in.
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