As a direct result of user feedback, starting with Xojo 2023r2, the MobileCanvas control on iOS can now receive KeyDown events from the user, both from the on-device keyboard and any connected keyboard. In addition, this support is available in MobileTextArea, MobileTextField and MobileScreen.
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Apple has released the developer documentation for Vision Pro, their recently announced mixed reality headset. So far, it looks promising that iOS apps written in Xojo will just work. Of course, we don’t yet have one of these to use for testing. If we did, we’d be too busy playing with it to write this blog post, however we have tried running some Xojo iOS projects in the Vision Pro Simulator and they work without modification so that’s a very good sign.
Comments closedIn this tutorial I will show you how to create a Number class that can tell you when its value has been actually set, along with other methods to manage how it is used while demonstrating some common object-oriented techniques and features such as operator overloading. You’ll be able to create a Number from an Integer, Double or String.
Comments closedWhen developing iOS apps with Xojo you may spend a good amount of time debugging, whether in a iPhone, or iPad simulator or on a real device. With this in mind, let’s learn a good way to handle the Simulators list in Xcode and Xojo.
Comments closedIn my session at XDC 2023, I talked about ways to design your apps so you reuse code across platforms. The first project is JSONReader, so let’s dive in.
Comments closedXDC London is underway, we are uploading session videos to Xojo’s YouTube channel for you to watch at your convenience. Session videos will continue to be uploaded as the conference continues this week, subscribe to Xojo’s YouTube channel to receive notifications of new videos.
Comments closedWelcome to London! The 2023 Xojo Developer Conference is underway, starting with the keynote from Xojo Founder and CEO Geoff Perlman. The keynote video will be available shortly on Xojo’s YouTube channel so you can watch it on-demand, here is what we have announced so far:
Comments closedComposing new controls using primitives is something you definitely want to explore. Let’s build a reusable vertical navigation, with animations, for your Xojo Web projects using the Atomic Design Methodology.
Comments closedStarting with Xojo 2023r1 you’ll find a new feature in Xojo’s Debugger panel that allows you to filter the objects and variables displayed, even between different project runs! This lets you stay focused on the more important objects and variables instead of scrolling through the list of all entries.
Comments closedGraphic chart support is new in Xojo Desktop and Xojo Mobile (iOS) in Xojo 2023r1. The new DesktopChart and MobileChart offer a similar look and behavior to what you find when using Xojo’s WebChart. Let’s review all the things you can do with the new DesktopChart and MobileChart in your Xojo projects.
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