You may have seen the 2048 game running on iOS and Android. Here’s a version made with Xojo, which I call 2K that runs on Desktop, Web and iOS.
Comments closedCategory: iOS
Posts related to iOS development.
As you know, we are working hard and fast on adding support for iOS to Xojo (Xojo iOS is here, download it today!). Just as we have done for the desktop and web, iOS support will make it easy for anyone to build powerful iPhone and iPad applications. To help you prepare and plan, here are 10 things you need to know:
Comments closedThere’s a sneaky little, well hidden fact about how differently typed fields act on iOS.
Comments closedIf you are planning to create an app that needs to run on mobile devices your first decision is which mobile platforms to support. This will depend largely on the type of app you are creating and who you are creating it for. So what’s your best solution?
1 CommentWelcome to part two of our three part series on building an iOSTableView control for use in Xojo web projects using the WebSDK.
Comments closedThis is the first in a three-part series showing you how to make an iOSTableView control for use in a Xojo web projects using the WebSDK.
Comments closedWe continue to work towards Xojo support for iOS. Since the last update, we have been working on support for Auto Layout. We demonstrated Auto Layout at XDC last year. However, at the time we only had support for it in the framework; not the IDE. In case the term Auto Layout is unfamilar to you, it’s a technology for controlling the size and postion of controls. In Xojo today, you use the locking properties. We determined early in the development of our iOS framework that locking would not be sufficent for iOS since the user will often radically change the size of the layout by rotating the device. Instead of locking, you will use Auto Layout. Think of it as locking on steroids.
Comments closedNow that iOS 7 is out, take a look at how you can simulate some of its fancy new controls in your own web apps.
Comments closedUpdate: Xojo iOS was released in Xojo 2014r3. Download Xojo today and try it today or give us 5 minutes and watch how easy it is get started with Xojo iOS!
We are continuing to work hard on support for building iOS apps with Xojo. We believe Xojo will provide the easiest and fastest way to build applications for iPhone and iPad. Our focus so far has been on the underlying framework. The video below includes a demo of an iOS app we created in Xojo. I showed a small part of this app at the Xojo Developer’s Conference earlier this year.
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