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Category: iOS

Posts related to iOS development.

Xojo 2014r3 Introduces Xojo iOS and Simple, Annual Pricing

When it comes to software licensing and pricing, the goal is to provide just the right amount of flexibility without making things too complex. It’s difficult, however, to do this without some trial and error which means we occasionally make changes.

With Xojo 2014r3 we are introducing simple, annual pricing for all Xojo licenses:

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Xojo’s iOS Support and 64-bit

As you may have heard, Apple announced that as of February 1st, 2015, all new apps submitted to the iOS App Store must support 64-bit. It was already our intention to be in beta testing on 64-bit in that timeframe. However, our original plan was to support Linux first since more and more Linux servers now only support 64-bit. Instead, we will support iOS first followed by the x86 platforms.

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