With Xojo 2015 Release 1, your iOS apps are now 64-bit!
Comments closedCategory: Cross-Platform
While the iOS App Store is a great solution for commercial software, not all iOS apps are for public use. If you are building an app just for use inside your company, you won’t want to go through Apple’s app review process (which can take weeks) nor make your app available to the general public. How do you quickly and easily deploy an iOS app just for use by others in your organization?
Comments closedRecently an issue with our Windows MoviePlayer was brought to my attention. Specifically, it was a problem with our Looping feature when using the native player. The bug was unfortunate, but luckily there was a workaround. However, it required a less often used feature of the MoviePlayer control, the MovieController.
When we design a control, whether it’s a PushButton or MoviePlayer, we try to anticipate the most often used features and add them into our product. However, we understand that there are occasions when a certain feature is needed that we may not have exposed. For this purpose we’ve added Handle properties on almost every control. You can use this Handle property, with the right Declare, to access additional features of that control. In some cases though, at least on Windows, a bare bones Handle wouldn’t be enough. In the Windows world our Handle refers to the HWND of the control. In most cases this would be enough, however, we do have a few controls which are ActiveX based. Currently, the native HTMLViewer and MoviePlayer are one of these few ActiveX based controls.
Comments closedLately we’ve been talking a lot about our newly added iOS support for Xojo. Considering the popularity of iOS devices, it is understandable why we would be so excited. But iOS devices are not inexpensive.
On a lark, I purchased an HP Stream 7 (Signature Edition, which means no extra “bloatware” was installed) last week from the Microsoft Store. It was on sale for just $80! So what is an HP Stream 7 and how does it relate to Xojo?
Comments closedIn the latest episode of the XojoTalk podcast, Paul talks with Xojo developer and Linux aficionado Kevin Cully.
Comments closedNeed some inspiration or some helpful code to get your first Xojo iOS app started? Take a look at a sampling of the iOS example apps that are included in Xojo iOS!
Comments closedBefore you submit to the App Store, you’re going to want to have app icons and launch images for your iOS apps. Here’s some information about them.
Comments closedAbout two years ago a Feature Request was filed for the Web Framework to allow users to handle incoming requests in standalone apps for things which would normally return an HTTP 404 Missing Page error. At the time, there were a few obstacles in our way which prevented bringing this request to fruition, but no more…
Comments closedThe iOS Simulator is an OS X app from Apple that can be used to test your iOS apps on OS X. Here are some tips to help you out.
Comments closedInformation about Xojo iOS and the new Xojo framework is included in the new documentation site. Here are some tips to help you get started with it. If you haven’t already, download Xojo now.
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