macOS 26 is in the wild, and many Xojo users have likely updated their Macs to the latest version. While Xojo 2025r2.1 is compatible and can build apps that run under the latest macOS, the Publish feature depends on certain tools provided by Xcode. Unfortunately, one of these tools has undergone a significant change in the latest Xcode release, causing the Publish feature to no longer function correctly.
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Looking for RegEx examples you can drop straight into your project? This practical cheat sheet focuses on the most searched tasks, such as find/replace, extracting…
Comments closedWhen adding a DesktopTextArea to your macOS app, just drag it from the Library into a Window (or Container) in the layout editor of the Xojo IDE. It works out of the box with native macOS behavior. But what if you want to change that native behavior, like, for example, disabling soft wrapping? Keep reading to learn how.
Comments closedHave you ever built an amazing Xojo web application locally on your machine and wished you could instantly share it with a client, test it…
Comments closedUsually, you only need to manage one Apple Developer Account when publishing your macOS or iOS apps. However, as many Xojo users have pointed out, there are situations where you need to work with multiple Apple Developer Accounts – perhaps you are publishing macOS apps for different companies (with different Team IDs). So, how do you handle this using the App Specific Password setup introduced in Xojo 2025r1?
Comments closedFor years, the MobileImagePicker control has allowed users to choose between the Camera and Photos as the source. So far, so good—but there was one major limitation: when the source was set to Photos, users could only select one photo at a time from an album. Not anymore.
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