Composing new controls using primitives is something you definitely want to explore. Let’s build a reusable vertical navigation, with animations, for your Xojo Web projects using the Atomic Design Methodology.
Comments closedTag: Xojo Code
Starting with Xojo 2023r1 you’ll find a new feature in Xojo’s Debugger panel that allows you to filter the objects and variables displayed, even between different project runs! This lets you stay focused on the more important objects and variables instead of scrolling through the list of all entries.
Comments closedGraphic chart support is new in Xojo Desktop and Xojo Mobile (iOS) in Xojo 2023r1. The new DesktopChart and MobileChart offer a similar look and behavior to what you find when using Xojo’s WebChart. Let’s review all the things you can do with the new DesktopChart and MobileChart in your Xojo projects.
Comments closedXojo’s Code Editor now lets you move a line or a selection up or down or duplicate entire lines (or a selection). To swap lines, put the cursor on a line and press Option+Up Arrow (Mac) or Alt+Up Arrow (Win/Linux) to move the line up in the code. Press Down arrow to move down.
Comments closedStarting with Xojo 2022r3 importing Modules exported as Xojo code has been improved! When importing a Module it will carry all the related stuff hanging from the root Module, that includes everything you could expect from that operation.
Comments closedAmong the many new features introduced by the Web Framework 2.0, one of my favourites is the new WebChart class. Based on Chart.js, this class offers a total of eight chart types you can create and use really easily in your projects; including the Line, Bar, Pie or Doughnut chart types among others.
Comments closedSometimes you need a feature that is not available directly from the Xojo framework. Responding to this need is what Declares are designed for: to get access to system native APIs. On OS X, you typically look at the Cocoa APIs. On Windows, the Win32 APIs. Finally on Linux, the GTK APIs.
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