From time to time Apple’s updates cause things that used to work to suddenly stop working. That is exactly what happens with the combination of macOS Golden Gate, Xcode 27 and iOS SDK 27 (all release versions). With this setup, it is not possible to debug Xojo iOS projects on any of the iOS 27.0 Simulators, whether you are using the Simulator app or the new DeviceHub. Continue reading to find how to work around this.
Comments closedCategory: Mobile
The MobileImagePicker class has been around for while. It lets users take photos using a device’s available cameras and choose images from the device gallery.
Comments closedIn recent weeks I received several questions regarding Xojo iOS, many from users who already use Xojo for desktop or web development and want to start using Xojo for mobile, particularly iOS, development. I’ve compiled some of their questions together with some other tips into this mini-FAQ.
Comments closedI’ll update this FAQ from time to time, so you may want to bookmark it and revisit! In addition, the Xojo Forum is a great place to keep the conversation about this and other iOS Xojo-related topics!
In the new DrawControlInLayoutEditor event of Xojo, which is available for MobileCanvas, AndroidMobileUserControl, and iOSMobileUserControl, there are properties available that otherwise do not exist in…
Comments closedThe first release of 2026 brings some notable new features to Xojo’s Android support. You’ll find new charting, color-picking, PDF viewing, and file-zip utilities, plus…
Comments closedHere’s how you can modify Xojo Android’s MobileTabPanel to behave more like the PagePanel found in Xojo Desktop and Web. A TabPanel, as the name…
Comments closedXojo 2023r2 was the version in which Xojo introduced the beta release of its Android support. Now, with the release of Xojo 2025r2, it’s time…
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