If you’re starting to program with Xojo, then you’ll probably soon find yourself in a situation where you need to use one of the Container types: Array. In this case, it’s also probable that you might be confused at first as to why you don’t get what you expected when assigning the contents of a source Array to a target Array via the assignment operator (“=”).
Comments closedCategory: Cross-Platform
How to save pictures in a database is without doubt one of the more frequent questions I’m asked about. I hear this from Xojo newcomers,…
Comments closedDid you know that you have a custom icon on folders created from your Xojo app? Read on to learn more!
Uniform Type Identifiers (UTIs) are one of the many often misunderstood parts of building native macOS apps. While they’re not just for specifying file types, that’s what I’m going to focus on today.
Comments closedEver wonder how to conditionally implement newer features in your code while keeping the ability to use older versions of Xojo at the same time?…
Comments closedWinRT is an application framework meant as a replacement for the decades old Win32 API (at least the non-GUI parts of it). Because WinRT is COM-based, and entirely unmanaged code, accessing it directly from Xojo is possible.
Comments closedAt WWDC 2019, Apple announced macOS Catalina (10.15). They didn’t specifically mention it during the keynote, but the writing has been on the wall for…
Comments closedEvery year we watch Apple’s WWDC keynote address to see what new features are coming in macOS and iOS that we’ll want or need to…
Comments closedGeoff just wrapped up the keynote here in sunny, windy Miami, Florida.
After a brief introduction welcoming attendees from 11 different countries, Geoff began the keynote by sharing some graphs showing how the Xojo community has been changing.
Comments closedXojo includes a good amount of UI controls available from the Library for Desktop, Web, iOS and Raspberry Pi targets. These are the pieces that allow you to layout the user interface of your apps: properties, methods and events that, when combined, define the specific behavior of the project at hand.
Sometimes, subclassing the available controls is the answer to add specific behaviors you need. But what happen when none of the controls offer what you need, whether visually or functionally? The answer is the Canvas class (for Desktop projects), WebCanvas class (for Web projects) and iOSCanvas class for iPhone and iPad devices. But how do you create your own UI controls from scratch? Read on to learn…
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