The experience of creating Android apps in Xojo it very similar to how you create desktop, web and iOS apps. Having said that, here are 5 differences that you should be aware of to make your Xojo Android experience go smoothly.
Comments closedTag: Multi-Platform Development
Now that Xojo can build apps for Android, let’s help you get started on your first Xojo Android project! Whether you’re already developing mobile apps or new to mobile development, getting started with Xojo is quick and easy. Xojo offers many resources for getting started with Xojo Android.
Comments closedFor the most part, designing mobile apps for Android and iOS is similar, but there are differences. Here are some important ones to keep in mind for a smoother Android experience.
Comments closedMany of us like using Xojo because it’s intuitive and extensible. With the introduction of support for Android in 2023r2, Xojo now offers support for apps running on not just phones and tablets but other devices that also use Android as their operating system such as the Amazon Fire TV Stick.
Comments closedToday’s release of Xojo 2023r2 introduces support for the Android platform! With this release, Xojo iOS licenses are now Xojo Mobile licenses. Any current (not expired) Xojo Mobile license (formerly Xojo iOS licenses) can build for both iOS and Android using Xojo 2023r2. As always, Xojo Pro and Pro Plus licenses include support for all platforms and current Xojo Pro and Pro Plus licenses can build for Android using Xojo 2023r2. The addition of Android support does not change the price of Xojo Mobile, Xojo Pro or Xojo Pro Plus licenses.
Comments closedWe’re calling Android support in Xojo 2023r2 “Beta”. Android is a unique platform and has required a large number of brand new parts of Xojo to bring it to you in a way that follows recommended platform guidelines.
Comments closedFor those developing on Windows, Xojo 2023r2 leverages the power of XAML to offer the ability to include WinUI controls alongside existing Win32 controls in Windows apps.
Comments closedAs a direct result of user feedback, starting with Xojo 2023r2, the MobileCanvas control on iOS can now receive KeyDown events from the user, both from the on-device keyboard and any connected keyboard. In addition, this support is available in MobileTextArea, MobileTextField and MobileScreen.
Comments closedDesktopChart, MobileChart, and WebChart have received some new features and improvements based mostly on user feedback. New features include a new Stacked chart type, more customization options for the already supported chart types and improvements to the chart control itself. Continue reading to get the details about all these great new things in Xojo.
Comments closedMy new path has taken me deep into the world of iOS and macOS and I thought I would create some projects & products which would benefit Xojo apps on those platforms by creating some products which expose some of the larger frameworks which are not already available but also cannot be accessed by declares alone…
Comments closed