Starting with Xojo 2022r3 it is possible to create and add tables to PDF documents using Xojo’s PDFTable class and the PDFTableDataSource class interface. Among…
Comments closedYear: 2022
While PDFTable and PDFDataTableSource ease the way to render tables in your PDF documents on Desktop, Web, Raspberry Pi and Console projects (iOS to come!) and are the big new features for PDFDocument in Xojo 2022r3, that’s not all that improved. There are additional features added to PDFDocument you might find helpful such as more control while using PDFForm and improvements to dealing with TOC indexes. Learn more about how to get advantage of these additions!
Comments closedWhile we do our best to write software that “just works”, bugs happen. Xojo 2022r3 includes 60 bug fixes just for the Web Framework. Twenty-six of them were fixed during the Bug Bash event. Eight Feature Requests were also included in Xojo Web 2022r3. We’ve been very careful and tried to pick those on the border line between being a bug or a feature.
Comments closedIn September we hosted The Xojo Developer Retreat in Nashville and it was a huge success! From exciting educational sessions, to an exploration of the Xojo product roadmap, to informative presentations from Xojo Engineers about how Xojo is made and the Xojo framework, there was a lot to take in! If you missed any of the announcements that were shared, you can watch Founder and CEO Geoff Perlman’s Conference Keynote free on YouTube. The rest of the session videos are available for purchase here.
Comments closedXojo has very good graphics support. You can drop images into your project and use them with several controls. You can use the various Paint events to draw your own graphics. And there’s another source of graphics you may not have considered: emojis. Emojis can be used anywhere that text can be used because they are simply Unicode characters. That means they can be used in textfields, buttons, labels, popup menus, listboxes and more.
Comments closedXojo’s implementation of OpenGL maps directly to the OpenGL API. This means you can often use OpenGL tutorials on the internet with Xojo with almost…
Comments closedXojo MVP Anthony Cyphers has been using Xojo for nearly 20 years and is currently building a User Interface framework for a project he is working on. This project needs to have the ability to tweak colors as needed and have those changes applied across every element of that framework. Read on Anthony’s blog about the way he solved this problem.
Comments closedOur Engineering team primarily focused on a Bug Bash during the month of August with the goal of addressing issues that did not meet our typical criteria. Unlike previous Bug Bashes, we invited users to nominate up to ten cases they would like to see addressed. During the month 100 issues were fixed! Of those – 50% were created in the past 90 days, and 10% were created more than one year ago.
Comments closedI was recently asked if there was a way to use Xojo Canvas Graphics to draw using the math X-Y coordinate system. First a little background. In Xojo (along with Java, .NET and many other languages), graphics are drawn where (0,0) is at the top left, X increases to the right and Y increases down. Other languages or APIs (Cocoa, for example) use a system where (0,0) is at the bottom left, X increases to the right and Y increases up.
Comments closedSometimes we need to rotate a Picture from portrait to landscape and vice versa. Since the introduction of the Graphics methods Translate and Rotate this is pretty simple to do! Continue reading and I will show you how to create a Method Extension for the Picture class that will be able to do that. This will work on Desktop and iOS projects by only copying and pasting the code, but you will need to make some changes to the example project for the Web version because of the need to convert Picture to WebPicture and back.
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